Model-It Home Page | Tutorial | Download
Model-It Now!
TUTORIAL
I. What is
Model-It?
II. Installing Model-It
A. From a CD
1. PC
2. Macintosh
B. From the web
III. Model-It Tutorial
A. Acid
Rain: Content Information
B. Introduction
to Model-It
1. Running
and Getting Started
2. Getting
familiar with Model-It
C. Objects
1. Deciding
on Objects
2. Creating
Objects
a. Using an image in a file
b. Using an image from Object
Palette
D. Factors
1. Deciding
on Factors
2. Creating
factors
a. Adding a Factor in the "Plan" stage
b. Adding a Factor in the "Build"
stage
E. Relationships
1. Determining
and constructing relationships
F. Testing the
Model
1. Using
the Meters
2. Running
the simulation
G. Saving
and Opening Models
1. Different
ways to save your model
2. Opening
a saved model
Objects
Deciding on Objects
An Object is a physical thing in the environment. Objects have traits
that can be measured. From the Acid Rain information provided, the Objects
for this model can include:
1. Factories
2. Atmosphere
3. Plants
4. Animals
These are good Objects because they contain measurable traits, they
are fairly simple, and they represent a vital piece of the acid rain cycle.
Creating Objects
All Objects must be created while in the Plan mode. There are two possible
types of Objects: Normal and Background. Each model contains only one Background
Object. Every object has four characteristics: Name, Type, Image, and a
Description. This object provides context for the model by showing a setting
that students can identify with. This model is concerned with air pollution,
so a picture of the sky or possibly even a factory from the local community
would be appropriate. For this model, the Background Object will be the
atmosphere. Ideally, the first Object built in any model is the Background
Object, but this is not necessary.
Note: Any JPG or GIF image may be imported into
Model-It. An image
file created by scanning a photograph or downloaded from a digital camera
can make a wonderful background for a model.
There are two ways to create objects in
Model-It:
-
Using an image from a file
Click NEW OBJECT, which is located in the left hand Plan Tools panel. The
object editor will appear.
When the Object Editor window appears, the default Object
Name
of "New Object:0" appears. Use the backspace or
delete keys to erase this, and type "Atmosphere". |
|
Next, pull down the Type box by clicking the down arrow located
on the right side of the box, and select
BACKGROUND. |
|
Next, click on SELECT IMAGE. A file box will pop up and allow the user
to choose which image file should
represent this Object. The default directory starting location is the
images directory within the Model
Builder directory, however an image from any directory including a
floppy disk can be used.
For the image for the background object Atmosphere, click on
the provided image file AIR.JPG and wait for
the preview
image to fully load in the Preview pane on the right hand side of the
window. If you like this image click
on the OPEN button.
|
A small picture of the object will appear in the object editor window.
The next step in creating an Object is to provide a short sentence to describe
the Object. In the Description box type "This is the atmosphere in our
community." The final step in building an Object is to click the OK button. |
The Background Object will now appear as the background in the Plan
mode:
Back to Menu
-
Using an image from Object Palette
The first time we opened the Object Editor we clicked NEW OBJECT, which
is located on the left hand Plan
Tools panel. Now let's use the pictures that appeared in the Object
Palette at the bottom of our window
after we choose the atmosphere units. They should look like the picture
below:
The next Object that needs to be created is the Factory Object. Click
down on the Factory picture and while
holding down on the mouse button drag the factory image up to our workspace
window until the words "Drop here" appear
as in the image below.
After you let go of the mouse button the Object Editor will appear.
|
The Object Name is Factory, so use the backspace or delete key to remove
"New Object:1" and then type "Factory".
The Object Type for Factory is Normal, so this does not need to be adjusted
as it is already be set to Normal. Also, since we dragged our image of
the factory it should appear as the selected image in the object editor
window.
Now, type a sentence about this object into the description field. Type,
"These are factories that burn coal."
|
To finish creating the Factory, click the OK button. Now the Plan mode
will now display two Objects: Factory and Atmosphere.
Repeat the Object creation process for the remaining two Objects: Plants
and Animals. Follow these steps:
1. Decide which Object will be built next. For this model: Plants, Animals
2. Click NEW OBJECT to bring up the Object Editor or Drag a Picture
from the Object Palette
3. Type the name of the Object in the Name field. For this model:
Plants, Animal
4. Make sure the Type pull down box is set correctly to either Background
or Normal.
For this model: Plants and Animals will be Normal
5. Click on SELECT IMAGE. If you dragged the image onto the window
Skip to #7
6. Choose the appropriate image file. Be sure to wait for the
Preview image to load.
For this model: PLANTS. JPG will represent Plants,
and ANIMALS.JPG will represent Animals
7. Type in a Description for the Object. For this model: The
Animals Object can use the description,
"These are Animals in our community that are affected
by Acid Rain." The Plants Object can use the
description "These are Plants in our community that
are affected by Acid Rain."
8. Finally, hit the OK button to save the object.
Once all of the Objects have all been created, the model will look something
like this.
Back
to Menu
Model-It
Home Page | Tutorial
| Download Model-It Now!
Copyright
© 2000 Regents of the University
of Michigan |