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Model-It Home Page | Tutorial | Download
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TUTORIAL
I. What is
Model-It?
II. Installing Model-It
A. From a CD
1. PC
2. Macintosh
B. From the web
III. Model-It Tutorial
A. Acid
Rain: Content Information
B. Introduction
to Model-It
1. Running
and Getting Started
2. Getting
familiar with Model-It
C. Objects
1. Deciding
on Objects
2. Creating
Objects
a. Using an image in a file
b. Using an image from Object
Palette
D. Factors
1. Deciding
on Factors
2. Creating
factors
a. Adding a Factor in the "Plan" stage
b. Adding a Factor in the "Build"
stage
E. Relationships
1. Determining
and constructing relationships
F. Testing the
Model
1. Using
the Meters
2. Running
the simulation
G. Saving
and Opening Models
1. Different
ways to save your model
2. Opening
a saved model
Factors
Deciding on Factors
As stated, all Objects need to have measurable traits. These measurable
traits are called Factors.
All Objects should have Factors associated with them. From the Acid
Rain information, four Objects were
selected: Factory, Atmosphere, Animals, and Plants. What measurable
Factors can be associated with each of
these Objects?
Based upon the Acid Rain information, the following Factors can be associated
with the Object Factory:
1. Amount of Sulfur dioxide emitted
2. Amount of Nitrogen dioxide emitted
3. Hardness of the coal burned
4. Amount of scrubbers in smokestacks
5. Circumference of the smokestack
Based upon the Acid Rain information, the following Factors can be associated
with the Object Atmosphere:
1. ph of the rain
2. Amount of moisture in the air
3. Amount of air pollution
4. Amount of Sulfuric acid
5. Amount of Nitric acid
Based upon the Acid Rain information, the following Factors can be associated
with the Object Animals:
1. Amount of Salmon
2. Amount of Salmon prey
3. Amount of Salmon predators
Based upon the Acid Rain information, the following Factors can be associated
with the Object Plants:
1. Amount of Wheat
2. Amount of Barley
3. Amount of Cotton
4. Amount of Oats
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Notice that now the Build mode is also available to use. If you select
this mode from the menu, you will see that the workspace is currently blank.
This is because the Build mode does not display individual objects, but
only Factors on objects. Switch back to the Plan mode to continue |
Back to Menu
Creating Factors
There are two ways to create a Factor: from Plan mode or Build mode:
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Adding a Factor in the "Plan" stage
To create our first Factor, Model Builder needs to be in Plan mode. (Double-check
the mode Menu at the upper left corner to be sure that Plan is selected.
You should be able to see the objects you have already created.)
Click on the NEW FACTOR button located on the left-hand side in the Plan
Tools panel underneath the NEW OBJECT button.
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Amount of Sulfur Dioxide Emitted will be the first factor created for
this model. After clicking on NEW FACTOR, the Factor Editor will appear. The first step is to choose
which Object the Factor is associated with. Pull down the Object box by clicking on the down arrow, and click
FACTORY. |
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Next name the Factor by deleting new factor in the Factor text box
by using the backspace or delete key.
Type, "Amount of Sulfur Dioxide Emitted." |
Next, decide which values the Factor will take on. Are they numerical
or some text description? For this Factor the view box is should be set
to Text.
The current scale is set to high, medium, and low. Clicking on high,
medium, or low and then typing in the new term into the change value box
that looks like the image below:
For this Factor, replace the word "high" with "A lot", replace the word
"medium" with "Some", and replace the word "low" with "None".
The Initial Value can be set by dragging the arrow on the vertical
bar. Set the Initial Value for this Factor to "Some" by dragging the arrow
on the bar to "Some". |
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Finally, type a sentence in the description box that tells what the
Factor is. For this Factor, type, "This is the amount of Sulfur Dioxide
that Factories emit when they burn coal." Finally click the OK button.
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Now, the first factor has been created. You can see in the Plan workspace
that the Factory Object now is labeled above with "1 Factor."
The next factor to he created is "Acidity of Rain." Click the NEW FACTOR
button, and choose the Object which it is associated with, "Atmosphere."
Next, type the name of the Factor in the Factor text box, "Acidity of
Rain." Because acidity is measured in
the Numerical pH scale, change the View setting to "Number."
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In the units text box, type "pH." Now change the Number Range.
In the lowest text box that says "0", erase the "0" by clicking on "0".
When the Change Value box appears type "1",, because the pH scale begins
at one. The highest value the pH scale can assume is fourteen, so change
the highest text box from to "14."
Next, change the Initial Value text box from "14" to "7", which is neutral
pH, meaning it is not acidic nor basic by dragging the arrow until initial
value changes to 7.
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Now type a description for the Factor. Type, "This is the pH of the
rain that falls in the community." |
Finally, click on the OK button to save the Factor.
Back to Menu
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Adding a Factor in the "Build" stage
From the mode menu in the upper left corner, change the current mode to
"Build." Your screen should look similar to the one below:
Under the Build Tools menu, you can see that there are three available
tools: Move, Factor, and Relationship. The Move Tool under the Build
Tools pane on the left-hand side of the screen can be clicked if the Factors
need to be moved. After clicking the Move Tool, click on the Factor you
want to move, hold the mouse button down, and drag it to the desired location
and then release the mouse button.
The Factor Tool under the Build Tools pane on the left-hand side of
the screen can be clicked if any Factors need to be changed, added, or
deleted. After clicking the Factor Tool, click on an existing Factor in
which you want to delete or to change some information. If we clicked the
Factor tool and then clicked on Factory: Amount of Sulfur Dioxide Emitted
the Factor editor will pop up it should look like the image below. We can
change the information the same way that we did above. If information for
an existing Factor needs to be changed, cannot be done in the Plan mode.
All changes must occur in the Build mode. To delete click the "Delete Factor"
Button otherwise click OK to save any changes that were made.
Make sure that the Factor Tool is still selected. On any blank area
of the workspace, click the mouse once. The Factor Editor will appear,
just the same as in the Plan mode.
Follow these steps to create the third Factor:
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1. Choose which Object the Factor is associated with. In this case,
choose Factory.
2. Type the name of the Factor. In this case, type "Hardness of Coal."
3. Decide whether the Factor should be measured by a Text Description
or a Numerical Scale and Click either Text or Number in
the menu pull down box. In this case, choose Text.
4. Fill in the Units on the Scale appropriately. In this case, type
"Hard, Medium, and Soft".
5. Type a Description of the Factor. In this case, type, "This represents
the Hardness of the Coal that is burned in the Factories
in our community."
6. Click on the OK button to save the Factor. |
You should now have three different Factors, similar to the example
below:
This model currently has only three of the seventeen Factors mentioned
earlier; but this is sufficient to demonstrate the next phase of the model building process.
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